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Popcorn Culture

Ruminations on TV Shows, Comics, And Music

Stargate In Significantly Fewer Seasons, Season 9: A Bleaker Voyager

9/13/2018

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Unlike the previous seasons, this final season takes place almost exclusively on a spaceship. One where the characters are flung across the universe, and are trying to figure out a way back home. That's right, the final season of Stargate is essentially Star Trek Voyager. But the tone is even bleaker.
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Season Nine:
A Bleaker Voyager


901-903: Air
(O'Neill, Carter, Jackson, Harriman, Rush, Young, Scott, Armstrong, Wallace, Johansen, Greer, Wray, Brody, Telford)

After an attack by The Lucian Alliance, a ragtag group of military and civilians who were touring a Stargate facility, escape through the gate, only to arrive on an Ancient ship on the other side of the universe. They find themselves unable to go back, and must figure out how to surive. Featuring a guy who's good at video games, a mad scientist, Carter and O'Neil from SG1, a high ranking military officer with trust issues, an overzealous senator, the well-meaning daughter of the overzealous senator,  and the vastness of space.


904: Space
(Rush, Young, Scott, Armstrong, Wallace, Johansen, Greer, Wray, Brody, Park)
​
Way back in season five, we were introduced to these little stone things that allow a person's consciousness to travel across space and interact with people on other planets. Luckily, the crew had some of these plot devices handy when they ended up on the ship, so they can communicate with Earth and Stargate Command. After leaving the mad scientist behind on a planet, the military commander decides to check in with SGC, only to find his consciousness on a different alien ship, along with some familiar hostages.


905 & 906:  Incursion
(O'Neill, Jackson, Carter, Rush, Young, Scott, Armstrong, Wallace, Johansen, Greer, Brody, Park, Telford)

As they are trapped on a spaceship that only allows them periodic trips through the Stargate to visit nearby planets for supplies, there isn't a lot of room for bad guys on this show. It's mostly about the power struggle between the various crew members, none of whom are evil, though a few are misguided. To help make this more interesting, the writers fling The Lucian Alliance across space and on to the ship, making the show Even More Like Voyager, as we now have a crew of American Military and Civilians (Federation) and a crew of Lucian Alliance (the Maquis) forced to integrate in order to survive while they figure out a way home. 


907: Awakening
(Rush, Young, Scott, Armstrong, Wallace, Johansen, Greer, Wray, Brody, Telford, Ginn)

Destiny (the name of the Ancient ship) comes across another Ancient ship. Sadly, instead of hijinks ensuing, broodiness ensues. But it's, at least, interesting broodiness.


908: The Greater Good
(Rush, Young, Scott, Armstrong, Wallace, Johansen, Greer, Wray, Brody, Park, Ginn)

Another abandoned ship? Man, aliens are Wasteful. Let's hope this one turns out to be less troublesome than the one from the last episode.


909: Twin Destinies
(Rush, Young, Scott, Armstrong, Wallace, Johansen, Greer, Wray, Brody, Park, Telford)

Rather than introduce an alien race for the crew of Destiny to have to battle with, the chief antagonists, as the series winds down, is a fleet of drones. They don't know if there's an alien race tracking them, or whether the drones are a new type of life form. All they know is that every time they come out of hyperspace, drones are waiting to attack them. It's a pretty nifty way to keep the Cast In A Bottle premise while still having an Outside Of The Bottle threat. This episode also features one of those cool Time Travel Means There Are Two Versions Of The Same Character storylines.


910: Seizure
(McKay, Woosley, Rush, Young, Scott, Armstrong, Wallace, Johansen, Greer, Wray, Brody, Park, Telford, Ginn)

Some familiar faces from Atlantis appear to be trying to get the crew of Destiny home. Or. And hear me out on this. Or  is there a conspiracy to keep the Destiny lost in space?


911: Common Descent
(Rush, Young, Scott, Armstrong, Wallace, Johansen, Greer, Wray, Brody, Park)

While trying to work out a new way to avoid the drones, a landing party from Destiny discovers...their descendants. Yea, turns out that the events from the last episode that resulted in two mad scientists actually created an entirely different timeline, wherein the crew didn't stay on Destiny, and were forced to build a new society on another planet. And because time is wibbly-wobbly, timey-wimey, they now have the opportunity to meet their own descendants. This would have made an excellent end to the entire series.


912: Epilogue
(Rush, Young, Scott, Armstrong, Wallace, Johansen, Greer, Wray, Brody, Park)

The crew and their descendants find a library where they all get to see how they lived and how they died in the alternate timeline. This would also have made an excellent end to the series.


913: Blockade
(Rush, Young, Scott, Armstrong, Wallace, Johansen, Greer, Wray, Brody, Park, Telford)

Still unable to avoid the drones, the mad scientist, the gamer, and the scientist who the gamer ended up marrying in the alternate timeline run the ship on a risky maneuver through a star while the rest of the crew is evacuated to a planet where, surely, no drones will be around. This would have also also made an excellent end to the series.


914: Gauntlet
(Rush, Young, Scott, Armstrong, Wallace, Johansen, Greer, Wray, Brody, Park, Telford)


Despite all the opportunities in this season for an excellent conclusion, this episode manages to be The Best. The only solution to the drone problem that the crew can come up with is to go into stasis for a thousand years. The problem being that there aren't enough pods for everyone, and in order to keep the pods running, the ship will only have two weeks worth of life support for anyone who stays behind.
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Stargate In Significantly Fewer Seasons, Season 8: Continuum

8/26/2018

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Season Seven saw the end of the main SG1 story, and a more in-depth Atlantis storyline. This penultimate season will see the end of what we've come to know as Stargate, there will be one more season but it will mostly feature entirely new characters, and it is hella darker than what we've experienced so far. So enjoy this final fun sci-fi season with O'Neill, Jackson, Carter, Teal'c, Weir, Sheppard, McKay, Mitchell, Hammond, Harriman, et. al
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Season Eight:
​Continuum


801: Midway
(Carter,  Teal'c, McKay, Sheppard, Teyla, Dex, Lee, Chuck, Kavanaugh)

Wraiths on a plane! Ok, in a stargate. This might have been a sort of ho-hum formulaic Atlantis adventure except for the first time Teal'c meets Dex and the two of them don't precisely hit it off. There's also the fun, never before been explored interactions between Sheppard, McKay, and Lee from SG1, but the Teal'c/Dex interactions are the true highlight. If they'd killed every other character in the universe off and turned the final Atlantis season into a Teal'c/Dex buddy cop show, they would have been renewed for an additional ten seasons.


802: Last Man
(Carter,  McKay, Sheppard, Dex, Woolsey, Keller, Lorne, Todd )

Sheppard gets lost in the future during a rescue mission, and history looks...bad. Can he be brought back in time to fix the timeline?


803: Search & Rescue

(Carter,  McKay, Sheppard, Teyla, Dex, Woolsey, Keller, Caldwell, Lorne)

Atlantis crew members get trapped under rubble during a mission, Michael's hybrids attack, Teyla is having her baby, and Carter is replaced as Atlantis's first in command. Her replacement is familiar but unexpected. Dun dun dun?


Episode 4: Daedalus Variations
(McKay, Sheppard, Teyla, Dex, Zelenka, Lorne)

Continuing with alternate timeling adventures, a small crew of SGAtlantis finds an alternate version of the Daedalus ship and hop on it, only to find that it's continually jumping to different dimensions. Can they get back to original flavor Atlantis, or will this be used as a cool device to bring back Weir, Carter, and other characters who have moved on from the series?


805 & 806: The Ark Of Truth
(O'Neill, Jackson, Carter, Hammond, Mitchell, Vala, Landry, Harriman, Ellis, Merlin, Adria)

The end of the Ori storyline! This is sort of a neat little bow to the final few seasons of SG1 with a bit of fan service. It's pretty good, but not the stellar ending that the series deserved. Still, it's nice to know how the storyline would have panned out if they'd had another season.


807: Ghosts In The Machine
(Weir, McKay, Sheppard, Teyla, Dex, Woolsey, Zelenka, Chuck)

Oh shit! Weir IS back. Kind of? Maybe? Ummm...Replicators are certainly back.


808 & 809: First Contact/The Lost Tribe
(Jackson, McKay, Sheppard, Teyla, Dex, Woolsey, Caldwell, Keller, Zelenka, Todd)

All Daniel Jackson has wanted to do since season four is get to Atlantis. And while he did get to spend some time there in season six, this is his first adventure with members of the Atlantis staff. And they discover a whole new alien race who will change every...aren't there only a couple of episodes left? Wouldn't this be easier if they turned out to NOT be an entirely new race? Oooh, ooh! Or they could be the blue people from Deadalus Variations. Who even were those aliens?


810: Prodigal
(McKay, Sheppard, Teyla, Dex, Woolsey, Zelenka, Lorne, Michael)

Michael the Hybrid has been a pain in the tuchus since his inception. He's now invaded Atlantis to steal Teyla's baby. I mean, also to destroy Atlantis, and kill everyone, but mostly to get the baby.


811 & 812: Continuum
(O'Neill, Jackson, Carter, Hammond, Mitchell, Vala, Landry, Harriman, Apophis, Ba'al)

This is the sendoff SG1 deserved. The Jaffa track down the final Ba'al clone and invite SG1 for the ceremony where they remove and kill the final Goa'uld symbiote. But, uhhh...Ba'al had some serious plans for this, yo. It's an alternate timeline/time travel adventure with all of the major players from the series except Bra'tac. It's hugely fun with a definitive ending that isn't doom and gloomy nor does it completely shut the door on the characters if they ever decided to do have another run at it.


813: Vegas
(McKay, Sheppard, Woolsey, Zelenka, Lorne, Todd)

This is a weird episode. I mean Very Weird. Especially so late in the series. Instead of a Stargate episode, it's a CSI Las Vegas episode.  No, really. The zippy transitions, rock and roll cliche soundtrack, the visual flash over the clues. It's totally CSI Las Vegas but with Sheppard as the detective, Kellar as the morgue technician, and McKay and Woolsey as FBI agents. It's completely weird. But it does involve the Wraith, and it does have very severe consequences that set up the final episode. But, like, imagine if the second to last ever episode of the X-Files had been Law & Order Area 51 with Mulder as the district attorney, Scully as the morgue technician, Skinner as a judge and The Lone Gunmen as the detectives who find the body of Cigarette Smoking Man. It would have been weird, right?


814: The Enemy At The Gate
(Carter, McKay, Sheppard, Teyla, Dex, Woolsey, Beckett, Harriman, Zelenka, Caldwell, Ellis, Lorne, Kavanaughm, Todd)

This is it. The end of Stargate Light. Thanks to the wacky Las Vegas episode, the Wraith learned the location of Earth, and they're going there for a feeding frenzy unless the Atlantis crew can stop them. Or if Carter can stop them from Earth's Stargate Command. Someone has to stop them or the whole Stargate franchise will be forced to become all mopey and dark.
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Stargate In Significantly Fewer Seasons, Season 7: Counterstrikes

8/22/2018

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Season Six gave us two concurrent warfronts as SG1 battled the Ori, and Atlantis went from battling The Wraith to having to deal with The Replicators. Season seven gets us deeper into the conflict on both fronts.
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Season 7:
Counterstrikes


701: 200
(O'Neill, Jackson, Carter, Teal'c, Hamilton, Mitchell, Val, Landry, Harriman)

Less a traditional episode and more a series of vignettes in the vain of a clip show but featuring only new material. This is a fun way to open the season, including some nods to other roles various actors have played on television.


702: Counterstrike
(Jackson, Carter, Teal'c, Bra'tac, Mitchell, Val, Landry, Harriman, Adria)

Having spent the previous six seasons fighting for their freedom from the Goa'uld, the Jaffa have decided they are not going to sit around and wait for the Ori to enslave or kill them, and they're not going to wait for us Earthlings to act, either. Is this the end of the alliance?


703 & 7041: The Quest
(Jackson, Carter, Teal'c, Mitchell, Val, Merlin, Adria, Ba'al)

Is this the beginning of a new alliance? The weapon necessary to defeat the Ori is protected by a...dragon?A super unlikely teamup with The Most Cloned Goa'uld Ever and Val's Very Difficult Daughter get together. Maybe there's hope for the future?


705: Sunday
(Weir, McKay, Sheppard, Teyla, Dex,  Zelenka, Chuck, Lorne)

It's a nice and calm day with no Wraith or Replicators. Just the residue of something Ancient that certainly won't blow up in their faces. At least not literally. 


706: The Shroud
(O'Neill, Jackson, Carter, Teal'c, Mitchell, Val, Woolsey, Landry, Adria)

The Ori colonize planets by sending Proctors with doomsday messages to convert the natives. But there's a new proctor with a new approach making the rounds. It's....Daniel Jackson? Are we in dark time line territory?


707: First Strike
(Weir, McKay, Sheppard, Teyla, Dex,  Zelenka, Keller, Chuck, Lorne, Ellis, Oberoth)

Pre-emptive strikes are usually bogus reasons for going to war with a perceived threat. So when a new ship arrives from Earth and tells Weir and Atlantis they're going to launch a pre-emptive attack on The Replicators, they are not welcomed as heroes. 


708: Bad Guys
(Jackson, Teal'c, Mitchell, Val, Landry)

A treasure hunt goes awry, giving the appearance that SG-1 is a group of terrorists, and they decide...to go with it?


709 & 710: Adrift/Lifeline
(Carter, Weir, McKay, Sheppard, Teyla, Dex,  Zelenka, Keller, Lee, Ellis, Chuck, Oberoth)

The....uhhh....pre-emptive attack didn't go well, and now Atlantis is at war with The Replicators, and they're going to need to find an entirely new way to defend the city.

​
711: Dominion
(Jackson, Carter, Teal'c, Mitchell, Val, Landry, Adria)

A "chicken cordon bleu of enemies" is created when Adria is captured by Ba'al and implanted with a Goa'uld symbiote. We don't know whether or not the Ori were destroyed by Merlin's weapon, but a new superrace of two of Earth's largest threats can't be good.
 

712: Unending
(Jackson, Carter, Teal'c, Mitchell, Val, Landry, Harriman, Thor)

The Asgard are ready to ascend their entire race, which means they are finally willing to give all of their technology and knowledge to Earth. Unfortunately, right after the exchange is made, the Ori show up. This was the last ever episode of SG1, though there are two movies, and several cameos of the original cast waiting in season eight.


713: The Seer
(Carter,  McKay, Sheppard, Teyla, Dex, Woolsey, Keller, Chuck, Todd)

Carter is the new head of Atlantis. Teyla is pregnant. The Wraith are still a threat. So Teyla brings a pyschic to see how Atlantis can survive going forward.


​714: Be All My Sins Remembered
(Carter, McKay, Sheppard, Teyla, Dex, Zelenka, Keller, Caldwell, Ellis, Chuck, Todd)

We end the season with the alliance between Atlantis and a faction of The Wraith against, well, other factions of The Wraith. It wouldn't have been a bad ending for the entire series, but we still have two more seasons to go.
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Stargate In Significantly Fewer Seasons, Season 6: Ripple Effect

8/19/2018

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Sci-fi shows use tropes to varying levels of success. Stargate nails almost every one they touch. We've had some time loops, we've had the ascension of militarism, we've had heroes becoming cloned or manipulated into villainy, being trapped on planets, etc. 

In this season, we have a few wonderful tropes, my favorite being the many many many variations of Carter and the crew in "Ripple Effect" and the body switch in "Crusade."

Season five began what I think is the best era of the show. Instead of bunch of loosely connected threads with one major enemy, the seasons became focused mainly on one story. In this season, the Ori war gets severe, and Atlantis sees the return of an SG1 threat that was believed eradicated.
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Season Six:
​Ripple Effect


601 & 6021: Allies/No Man's Land
(Weir, McKay, Sheppard, Teyla, Ford, Dex, Beckett, Zelenka, Caldwell, Chuck, Michael)

Michael's back with a proposed alliance with...the...Wraith? Yea, apparently the Wraith are in a series of civil wars and Michael's faction would like to conquer the other Wraiths.

 
603: Ripple Effect

(Jackson, Carter, Teal'c, Mitchell, Frasier, Martouf, Harriman, Landry, Lam, Lee, Ksavir)

My favorite episode ever. That whole black hole suctioning the Stargate from season one is still causing problems. This time, it's allowing SG1 teams from multiple dimensions to end up in the main universe. So many Carters, Jacksons, Tealcs, Mitchells, and even some familiar faces who died in previous seasons. 


604: Sateda
(Weir, McKay, Sheppard, Teyla, Dex, Beckett, Caldwell, Chuck)

Khal Drogo's tragic backstory is revealed when he is recaptured by the Wraith and returned to his life as a runner.


605: Crusade
(Jackson, Carter, Teal'c, Mitchell, Vala, Landry, Harriman, Chekov)

I've avoided some of the tropiest of episodes, even though they are often fan favorites. This episode features a good old fashioned Freaky Friday body switch between Vala and Jackson, as we learn more about the Ori's plans. Oh, and the Russians want their Stargate back.


606: Camelot
(Jackson, Carter, Teal'c, Mitchell, Vala, Landry, Harriman, Chekov, Merlin, Ba'al, Adria)

We're Knights of the Round Table,
We dance when ere we're able,
We do routines and chorus scenes
With footwork impeccable.
We dine well here in Camelot,
We eat ham and jam and spam a lot. 

The team find the planet of Merlyn
They send his defenses swirlin'
Mitchell has to fight
The Damned Black Knight
before the plot starts unfurlin'.



607: Flesh & Blood
(Jackson, Carter, Teal'c, Mitchell, Vala, Bra'tac, Landry, Harriman, Woolsey, Chekov, Adria)

It's a baby shower for Vala's rapidly aging Orichrist! And there's a whole fleet of Ori ships in our galaxy to help us celebrate!


608: Progeny
(Weir, McKay, Sheppard, Teyla, Dex,  Zelenka, Chuck, Oberoth)

Wraith wraith wraith. Wraith wraith wraith. Wraith Genii Wraith. Wraith wraith rut. Atlantis needs a new enemy. SG1 had a really cool backup alien race for when the Goa'uld saga got boring. Atlantis decides to visit the Ancients to get cool new enemies of their own.


609: Common Ground
(Weir, McKay, Sheppard, Teyla, Dex,  Beckett, Chuck, Kolya, Radim, Todd)

Those damned Genii rebels capture Sheppard and put him in a cell with his new prison buddy, Todd The Wraith. 


610: McKay & Mrs Miller
(Carter, Weir, McKay, Sheppard, Teyla, Dex,  Zelenka, Chuck)

I tend to skip episodes that focus on Rodney McKay, as he's easily the most annoying main character in Stargate history, but the story about his sister's achievements is fun, as it includes a less annoying alternate version of Rodney McKay because Stargate loooooooooooves alternate versions of main characters.


611: Pegasus Project

(Jackson, Carter, Teal'c, Mitchell, Vala, Weir, Mckay, Harriman, Woolsey, Zelenka, Merlin, Emerson, Chuck)

The first full crossover of the two Stargate shows! (Carter helped McKay in the last episode.) Daniel Jackson finally gets to Atlantis while searching for Merlyn's weapon. Both the Ori and the Wraith wreak havoc on opposite sides of the supergate.


612 & 613: Return 
(O'Neill, Harriman, Woolsey, Weir, McKay, Sheppard, Teyla, Lee, Dex, Beckett, Zelenka, Chuck, Radim, Todd)​

The Ancients return to reclaim Atlantis, and they want Stargate Command gone. This episode also serves as a crossover as a long unseen SG1 character returns to end the season.


​614: The Tao Of Rodney
(Weir, McKay, Sheppard, Teyla, Dex,  Zelenka, Beckett, Chuck)

Will they mercifully kill off the series most annoying character, or will they allow him to ascend to The Most Important Person In The Show?
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Stargate In Significantly Fewer Seasons, Season Five: The New Class

8/17/2018

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If I were going to compare Stargate to another sci fi franchise, I wouldn't. It evolved in a way that many sci-fi series don't. Not just by expanding their universe but also by defeating threats, making them obsolete to the larger story, and moving on to newer, more massive threats that have some connection to the original. While I wouldn't compare this to Star Trek in general, I would say it was a lot like Deep Space Nine as the changelings brought in the Jem'Hadar, the Weyoun clones, and ultimately the Breen while also moving the Klingons and the Cardassians around the board. 

With the Goa'uld and Replicators defeated last season, we have some new enemies put on the board. And this season, we see two major warfronts, as both SG1 and Atlantis begin focusing on being more of a miltary drama. Think of the evolution from Star Trek The Next Generation to Star Trek Deep Space Nine.
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Season 5:
The New Class


501 - 503: Seige
(Weir, McKay, Sheppard, Teyla, Ford, Beckett, Zelenka, Chuck, Caldwell)

The Wraith have discovered the location of Atlantis, and are now searching for Earth, so it's up to the Atlantis crew to either destroy the Wraith, or themselves.

504: Runner
(Weir, McKay, Sheppard, Teyla, Ford, Beckett, Dex, Caldwell, Lorne)

You know all those 21st century YA novels and film franchises where there is a corrupt government who hold sporting events where they force children to try and escape death while running away from their deathtraps? Well, it's that story but with The Wraith instead of a corrupt government, and with Khal Drogo/Aquaman as the dude trying not to die.


505 & 506: Lost Boys/The Hive
(Weir, McKay, Sheppard, Teyla, Ford, Dex, Caldwell, Zelenka, Lorne, Chuck)

During the seige, Ford became addicted to Wraith enzymes, and fled Atlantis. In fact, the whole last episode only happened because they thought Aquadrogoman was Ford. Well, now they have found Ford and his gang of Wraith enzyme-addicted Genni, who are determined to take out a Wraith ship and get in the good graces of Atlantis.  

507 & 508: Avalon
(O'Neill, Jackson, Carter, Teal'c, Mitchell, Vala, Landry, Harriman, Lam, Lee, Merlin)

It's retcon time! Remember last season when all was doom and despair and O'Neill and SG1 saved the universe from the Goa'uld, and there was champagne and fireworks, and probably a baby boom nine months later? Well, one of the major players in that episode was Cameron Mitchell. Don't remember him? Well, that's because he wasn't in the original episodes. But now he's been selected to create a new SG1 team. All he wants is the old SG1 team, but Teal'c is now a politician, O'Neill has been promoted beyond the Stargate program, Carter is working for Area 51 in space, and Jackson still wants to go to Atlantis. Also, Val has come looking for Jackson...and treasure...oh, and there's a whole new race of fake gods trying to dominate the universe.  Can Mitchell get the original SG1 team back together?


509: Coup d'Etat
(Weir, McKay, Sheppard, Teyla, Ford, Dex, Beckett, Lorne, Chuck, Cowen, Radim)

You know how there are a billion SG teams that we never get to see on SG1? Well, it's less true on Atlantis, but there are still a bunch of teams. When one of them goes missing, our usual characters go off in search, only to find themselves in the midst of a Genii political upheaval featuring the guy who is always trying to kill them, and one of the crew who laid seige to Atlantis during the hurricanes last season.


510: Beachhead
( Jackson, Carter, Teal'c, Mitchell, Vala, Landry, Harriman, Gerak)

The war with the Ori has officially begun, as the Ori have sent a Prior to destroy a Jaffa homeland, and even a surviving Goa'uld puts its snakey fingers into the brimming pot of fuckery. Plus, we're not just dealing with Stargates anymore, there are now Supergates!


511: Michael
(Weir, McKay, Sheppard, Teyla, Ford, Dex, Beckett, Michael)

Atlantis thinks they've developed a vaccine that can evolve Wraith into humans.


512: Inferno
(Weir, McKay, Sheppard, Teyla, Ford, Dex, Beckett, Zelenka, Caldwell, Chuck)

With the Wraith being the only big threat left after the Genii coup, the SGA team has more time to explore other planets, and ohhhh shit, have they found another planet of The Ancients? *Spoiler alert* Not precisely.


513 & 514: Fourth Horseman
(Jackson, Carter, Teal'c, Hammond, Bra'tac, Mitchell, Vala, Landry, Harriman, Lam, Lee, Chekov)

The Proctors of the Ori have unleashed a plague intended to wipe out every non-believer. Also, one of Tealc's rivals for control of the Jaffa government has become a prior of the Ori himself.
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Stargate In Significantly Fewer Seasons, Season 4: Lost Cities

8/14/2018

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One of the things that made Stargate stand out against a ton of other intriguing but ultimately disappointing scifi series of the early twenty-first century was their willingness to take big risks with cast changes, spinoffs, and regularly poking fun of themselves in a very meta-fashion.

As a regular viewer, it was thrilling to see the series spin off an entire new cast and succeed in making an interesting show within the Stargate universe but that felt genuinely different, with different enemies, different plot devices, and different interpersonal character development. In this season, we meet the new cast members and see them completely diverge from the main cast. For Now.
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Season Four:
Lost Cities


401 & 402: Lost City
(O'Neill, Jackson, Carter, Teal'c, Hammond, Harriman, Bra'tac, Weir, Anubis)

At the end of season one, O'Neill merged with technology and met the Asgards who were able to seperate him from the technology before it killed him. So it's deja vu all over again with the added pressure of an imminent attack on Earth by Anubis. Also, the lost city of Atlantis is...across the galaxy? in Antarctica? Oh, and Hammond has been promoted, and the new head of SGC is...a bureaucratic doctor?


403 & 404: New Order
(O'Neill, Jackson, Carter, Teal'c, Hammond, Harriman, Weir, Thor, Fifth)

With O'Neill indisposed, Weir and SG1 have to deal with the post-Anubis Goa'uld system lords while Carter and The Asgardians deal with the time-distilled Replicators.


405 & 406: Rising
(O'Neill, Jackson, Weir, McKay, Sheppard, Teyla, Ford, Beckett)

Weir hands over control of the SGC back to O'Neill, and takes a whole new crew to the lost city of Atlantis. But the trip requires so much power that it might be a one way trip. Particularly after the technology keeping Atlantis running starts to fail.  Oh, and they meet The Wraith who are more sharpy goth vampire than the Goa'uld, Asgardian, Jaffa, or Replicators.


407: The Storm
(Weir, McKay, Sheppard, Teyla, Ford, Beckett, Zelenka, Cowen, Kolya, Radim)

The Wraith aren't the only problem in the new universe, there's also the Genii, a race of humanoids intent on dominating the galaxy through war, oh, and there are hurricanes. Giant hurricanes threatening to destroy Atlantis.


408: The Eye

(Weir, McKay, Sheppard, Teyla, Ford, Beckett, Zelenka, Kolya, Radim)

A group of Genii soldiers have invaded Atlantis, and Sheppard is alone on the front lines against them. Also, those hurricanes are still bearing down on the city.


409: Prometheus Unbound
(O'Neill, Jackson, Hammond, Harriman, Novac, Vala)

Problems on Atlantis have reached the ears of the SGC, so Hammond, Jackson, and Harriman take a crew onboard the Prometheus bound for the other Stargate show, but their voyage is derailed by one of those there Goa'uld super solidery things, which hijacks Prometheus but, for some reason, doesn't kill anyone.


410: The Defiant One
(Weir, McKay, Sheppard, Teyla, Ford)

On a routine mission, Sheppard and McKay run into a seemingly abandoned Wraith ship on a desolate planet. Perfect opportunity for some calming research into their technology.


411 & 412: Reckoning
(O'Neill, Jackson, Carter, Teal'c, Carter/Selmac, Bra'tac, Harriman, Thor, Replicarter, Ba'al, Yu, Anubis)

The Replicators, commanded by Replicarter have become such a threat that the Goa'uld have asked to form an alliance with humanity and the Jaffa in order to destroy them. The Jaffa appear to have found a weapon powerful enough to end the conflict once and for all.


413: Before I Sleep
(Weir, McKay, Sheppard, Teyla, Ford, Beckett, Zelenka)

Those wacky ancients left behind a city rife with problems and the crew at Atlantis keeps having problems figuring out how the city works. Luckily, they discover that the Ancients left behind someone to help them out. But that someone is...Dr. Weir?



414: Threads
(O'Neill, Jackson, Carter, Teal'c, Carter/Selmac, Bra'tac, Harriman, Ba'al, Anubis)

Fallout from Reckoning means that the survivors have to deal with what to do now that the major war they've been fighting since the first season appears to be over. Meanwhle, Daniel might be ascending again, but until he figures out what to do, he's cursed to spend the rest of the time in...the set to Dead Like Me?
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Stargate In Significantly Fewer Seasons, Season 3: Full Circle

8/10/2018

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The whole first two seasons focus on the comraderie of O'Neill, Jackson, Carter, Teal'c, and Hammond. In this season we see what happens when one of them is taken out of the equation.
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Season Three:
Full Circle​


301: Meridian
(O'Neill, Jackson,Carter, Teal'c, Hammond, Quinn, Frasier, Jacob/Selmak, Harriman, Oma)

While helping the Kelownans figure out how to weaponize naquadria, Daniel Jackson is exposed to a lethal dose of radiation. Luckily, he's a main character, so he's obviously not going to die, right?


302: Revelations
(O'Neill, Carter, Teal'c, Hammond, Thor, Anubis)

SG1 is called in by the Asgard to rescue Thor from Anubis's ship. Can they handle the situation without Daniel Jackson?


303 & 304: Redemption
(O'Neill, Carter, Teal'c, Hammond, Quinn, Bra'tac, Harriman, Rya'c, McKay)

Anubis has a new superweapon and SG1, including new member Jonas Quinn, must stop them without the aid of The Tok'ra or The Asgard.


305: Descent

(O'Neill, Carter, Teal'c, Hammond, Quinn, Jacob/Selmak)

A Goa'uld ship crashes into the ocean, and SG1 needs to salvage Thor's consciousness from its computer.


306: Abyss
(O'Neill, Jackson, Carter, Teal'c, Hammond, Quinn, Frasier, Harriman, Ba'al)

In order to survive a deadly virus, O'Neill is now host to a Tok'ra. Unfortunately, that Tok'ra has walked him into the clutches of Ba'al. While he is prisoner, the ascended form of Daniel Jackson tries to help him escape.


307 & 308: Prometheus/Unnatural Selection
(O'Neill, Carter, Teal'c, Hammond, Quinn, Harriman, Thor, Fifth)

After a hostage situation involving a TV crew filming a space station, The Asgard trap the Replicators in a time dilation device. Unfortunately, the Replicators used the time to evolve. SG1 goes into the bubble to see if they can find a way to keep them trapped longer.


309: Full Circle
(O'Neill, Jackson, Carter, Teal'c, Skaara, Hammond, Quinn, Harriman, Thor, Anubis, Yu, Her'ak)

Ascended Daniel Jackson  and SG1 are, separately, trying to keep Anubis from destroying Abydos using the Eye Of Ra, as we reach all the way back to the first episode to tie up some loose continuity threads.


310 & 311: Fallen/Homecoming 
(O'Neill, Jackson, Carter, Teal'c, Hammond, Frasier, Quinn, Harriman, Anubis, Her'ak)

In order to stop Anubis, Jackson (who is no longer ascended) and Quinn break into his ship. When Quinn is captured, Anubis changes his plans and heads to the Kelownan homeworld to get his hands on their naquadria.


312 & 313: Evolution
(O'Neill, Jackson, Carter, Teal'c, Jacob/Selmak, Bra'tak, Anubis)

The Goa'uld have developed a new superwarrior to replace and destroy the Jaffa, but it has no problem taking out humans and Tok'ra if they get in the way.


314 & 315: Heroes
(O'Neill, Jackson, Carter, Teal'c, Hammond, Frasier, Harriman)

A documentary crew is filming the day-to-day work of Stargate Command and SG1 while the Jaffa and some SG teams battle the Goa'uld. Nobody is terribly excited about it, especially when the mission goes horribly wrong.
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Stargate In Significantly Fewer Seasons, Season 2: Re-Placating The Gods

8/7/2018

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Season One was full of Goa'ulds, Jaffa (Goa'uld slaves and incubators), and Tokra (basically just polite Goa'ulds), with the end of season introduction of the Asgards. Season Two gives us a few new recurring races while still focusing on the excalating war of the Asgard/Tokra/Humans vs. The Goa'uld/Jaffa.
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Season Two:
Re-placating The Gods


201 & 202: Into The Fire
(O'Neill, Jackson,Carter, Teal'c, Hammond, Bra'tac, Davis, Harriman, Hathor)

Hathor has has captured SG1 and implanted O'Neill with a symbiote. Meanwhile, Teal'c is back on Chulak, trying to start a Jaffa rebellion army.


203: Pretense
(O'Neill, Jackson, Skaara/Klorel, Carter, Teal'c, Hammond, Narim, Zipacna)

The Tollan have taken Klorel prisoner, and have decided to hold a trial to determine whether the host (Skaara) or the symbiote (Klorel) will be allowed to live.  SG1 is chosen to represent Skaara while Zipacna of the Goa'uld represents Klorel.


204: Window Of Opportunity
(O'Neill, Jackson, Carter, Teal'c, Hammond, Fraser)

It's a time loop episode! It's always fun to see a bunch of scientists become aware of a time loop and then break out of it, right?


205 & 206: Nemesis/Small Victories
(O'Neill, Jackson,Carter, Teal'c, Hammond, Bra'tac, Thor, Davis, Harriman)

While the team is supposed to have some down time, Thor gets O'Neill to help battle a new alien threat that's taken over his ship. The Replicators are the new alien threat, and at least one has arrived on Earth.


207: The Other Side
(O'Neill, Jackson,Carter, Teal'c, Hammond, Harriman)

A new alien race requests Earth's help, offering massive technological advancement in exchange for the American military's assistance in defeating their enemies. But...are they the good guys?


208: Point Of No Return
(O'Neill, Jackson,Carter, Teal'c, Hammond, Frasier)

A conspiracy theorist in Montana knows a bit too much about The Stargate, so SG1 goes to investigate .


209: 2010
(O'Neill, Jackson,Carter, Teal'c, Frasier, Harriman)

When this episode aired, 2010 was the future. Earth had been technologically advanced by a race called the Aschen, who came to Earth after meeting SG1. O'Neill had some reservations about the alliance and his distrust is contagious.


210: Double Jeopardy
(O'Neill, Jackson,Carter, Teal'c, Hammond, Cronus)

SG1 arrives on a planet and are informed that they help drive away the Goa'uld. But they don't remember ever having been to the planet before. This is tied into an earlier episode that didn't make the chronology, but I think this episode is actually enhanced by not having seen the setup.


211 & 212: Exodus/Enemies
(O'Neill, Jackson,Carter, Teal'c, Jacob Carter/Selmak, Harriman, Apophis, Tanith)

A Goa'uld mothership is spotted over the Tokra homeworld. Surprise! It's SG1 in the ship they got in the last episode. The Tokra/Goa'uld war and the Asgard/Replicator wars intersect for the first time.


213: Proving Ground
(O'Neill, Jackson,Carter, Teal'c, Hammond, Elliot)

SG1 is training the next generation of SG teams when an alien race takes a foothold on Cheyenne Mountain. It's, naturally, up to the new kids to save the day.


214: Menace

(O'Neill, Jackson,Carter, Teal'c, Hammond, Harriman)

When a young girl is discovered on a desolate world, she is brought to SGC where they discover her connection to one of humanity's biggest foes.
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Stargate In Significantly Fewer Seasons, Season 1: Suns, Serpents, Sons Of Serpents

7/29/2018

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While I was living in the intolerable flesh oven of Mesa, Arizona, I worked for a family who obsessively watched Stargate. I liked the family, and I liked the episodes, but it was the fifth or sixth season, and things were constantly being explained to me. Things I probably didn't need to know.

I'm not sure what possessed me to trackdown the movie, and start to watch the series it inspired, but I've decided to do another condensed series chronology a la my Star Trek and Doctor Who recommendations.  I aimed for ten episodes but there were a lot of two-parters, so I ended up with fourteen episodes a season.

Stargate is basically Star Trek where Earth is the ship most episodes originate from. There's a ton of classic sci-fi tropes, conspiracy theories, and completely incorrect science. For this chronology, I'm focused on interesting character studies, cool (even if technically incorrect) science, and drama that isn't quite melodrama (despite the swelling Stargate theme). I've left out some major episodes that introduce characters and plots that come up later because I care more about where a story goes than when it  begins. But each of these episodes should be easy to follow,even if you've never seen any previous episode.
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Season 1:
Suns, Serpents, Sons Of Serpents


101 & 102: Ra, Ra, Sis Boom Ba! (Stargate The Motion Picture)
(O'Neill, Jackson, Langford, Skaara, Shau'ri, Kawalski, Anubis, Ra)

James Spader said the script for this movie was one of the worst he ever agreed to sign on for, but I really enjoyed this tale of what hapens when the military and an academic find a piece of technology that they don't understand, and allow it to propel them into the unknown faraway. They set up an interesting origin for certain ancient mythology that includes fighting the prettiest fake Egyptian god in the unknown universe. Don't forget to bring tissues.


103 & 104: Children Of The Gods
(O'Neill, Jackson, Skarra, Shau'ri, Kawalski, Carter, Teal'c, Hammond, Apophis)

A new cast takes over the  roles from the movie as, a year later, the military discovers that O'Neill, Kawalski, and crew sort of lied about what happened to Daniel Jackson and the survivors of Ra's wrath. They soon encounter Apophis who takes some prisoners to ensure that O'Neill and Jackson will have high personal stakes in the war with the Goa'uld for the rest of the series.


105: The Enemy Within
(O'Neill, Jackson, Kawalski, Carter, Teal'c, Hammond, Frasier)

During the last episode, one of the recurring characters was possessed by a Goa'uld symbiote. Stargate Command and SG1 must figure out a way  to remove the symbiote without killing the host it has possessed.


106: Torment Of Tantalus
(O'Neill, Jackson,Carter, Teal'c, Langford, Hammond)

Nobody told Catherine Langford (who was a major player in episode one) that the Stargate was operational, and that Daniel Jackson had returned to Earth. When they learn the truth about the early days of the gate, she joins SG1 in tracking down the first human to travel across the galaxy.


107: Enigma
(O'Neill, Jackson, Carter, Teal'c, Hammond, Maybourne)

Proving there's more life in the universe than just Earthlings, Goa'uld, and Jaffa, SG1 rescues a highy advanced and highly condescending race called the Tollan. We also see Maybourne be a weasely government slimeball. He's in many episodes of the show, but not many of them make the list, as I'm much more interested in SG1 exploring and meeting new races than I  am in their battle against corrupt politicians.


108 & 109: Within The Serpents' Grasp/The Serpents' Lair
(O'Neill, Jackson, Carter, Teal'c, Skaara, Apophis, Hammond, Bra'tac)

Aw shit, the Goa'uld are coming to Earth in giant spaceships to get their revenge on SG1. Except, daaaaaaang, SG1 isn't on Earth. They're on the Goa'uld ships. Lots  of family drama goes down as we approach the potential apocalypse.


110: Family
(O'Neill, Jackson, Carter, Teal'c, Apophis, Hammond, Frasier, Bra'tac, Drey'auc, Rya'c)

If Apophis can't have his revenge on the humans, he's going to mess with the Jaffar. He kidaps and brainwashes Teal'c's son.


111 & 112: Tok'ra
(O'Neill, Jackson, Carter, Teal'c, Hammond, Martouf, Selmak)

SG1 tries to form an alliance with a group of rebellious Goa'uld in an attempt to save Carter's father and come up with a strategy to defeat the false gods.


113: A Matter Of Time
(O'Neill, Jackson, Carter, Teal'c, Hammond, Frasier, Siler)

A SG team encounters a Black Hole. In an attempt to rescue them, Stargate Command accidentally makes it so that the Stargate can't shut, resulting in time significantly slowing down in  the command center, relative to the oustide world.


114: The Fifth Race
(O'Neill, Jackson, Carter, Teal'c, Hammond, Frasier)

O'Neill accidentally interfaces with alien technology, making him super smart but unable to communicate. But his discovery pulls another alien race into an alliance with Earth. It also suggests that the X-Files might exist in this universe.
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